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Category: Spectrum Next

Installing & using cSpect

Author patricia curtisPosted on April 27, 2023April 27, 2023Categories Game development blog, Games, Lucky Red Fish, Spectrum Next, UncategorizedTags break, coding, development, game dev, Games, next, programming, retro, specnext, spectrum, spectrum next, z80, zx4 Comments on Installing & using cSpect

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Within this category

  • One Year Anniversary of TX1696
  • Christmas Miracles at the TechnoShed
  • Only one week until Crash Live!
  • New Game available over at Technoshed Software!
  • TX-1696 & Vinyl Bundle!
  • TX-1696 is Now available
  • The release woes of TX-1696
  • Duplication of TX-1696
  • BAPSTARCADE DOES TX-1696
  • Installing & using cSpect
  • TX-1696 Demo
  • Spectrum Next Viewer
  • Retro Gamer Interview (issue 147)
  • Sprite memory viewer
  • Getting files on the SD.
  • TX-1696 SHOWREEL
  • ZX Spectrum Next Assembler Developer Guide
  • Previews of TX-1696
  • Introducing TX-1696
  • Pattern Designer
  • Patricia’s z80 Snippets
  • My Z80 Cheat sheet
  • Going in Circles
  • Where I am in my game development?
  • Next Graphics Version 2
  • Patricia’s Spectrum Next Graphics Links
  • Michael Moore’s Next Graphics Tips
  • The Tool
  • Next Graphics
  • Something for the people learning to program.
  • Patricia’s Spectrum Next Dev Links
  • Interrupts on the ZX Spectrum
  • Getting a sprite up on a Spectrum Next
  • Spectrum Next emulator CSpect Set up

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